It’s Just A Game?

We all know kids love video games but how effective are they? A study of 88 second graders that were divided into 3 groups to determine the effectiveness of on line games. One group was to play a game for a 3 week period, while another group had to solve similar math exercises on paper, and the last group had no assignment. The students were given an electronic test before and after the test period. The results showed  the students that played the games had a 6% increase in scores, the students that did the paper exercises had a 4% increase in scores, and the group that had no assignment had a 2% increase. In addition, the group that played the games as well as the group that did the paper exercises solved the test 30% faster than the first time, while the group with no assignment was only 10% faster. A parent survey showed that students that played the interactive game described the activity as “fun, exciting, and fantastic” 80% more often than the paper exercise and 60% of them wanted to play more.

This study supports the importance and effectiveness of our own Summer Math Challenge and other resources that are provided on the Quantile.com website. If we can find interactive games that “hook” students we can improve math skills and maybe change the way some students view math. Visit our page http://quantiles.com/ to view the free resources we have available for all students.

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